I did some changes to the silluete and fixed some geo flow in th back part of the car. The model was kinda old so I had to basically go through it and see what I liked and worked.
I also has to fix a lot of the interior of the car and I might be adding some more stuff but at the moment im happy with the model.
So after that I decided to have 2 UV sets for this model, I wanted to have a lot of resolution space for the main body of the vehicle and fitting all the parts of the vehicle in one UV map would had left a lot of parts with extreme low resolutions for texturing.
Well now it is time to texture!!! I will be posting a new update later today, hopefully I can have the diffuse map for at least one of the UV sets. I'm learning how to use a new tool for texturing so hopefully I can have something decent later.
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